The plane of Heck is a chaotic, merciless land where only the strongest endure, their fates ruled by the ancient law of absolute conquest. Here, power reigns supreme, as the ceaseless war between eight ruthless domains shapes a landscape of eternal conflict. Each domain is a dark reflection of the Elemental Realms, twisted by ambition and corruption. These realms forge alliances only to shatter them, their histories forever splintered and scarred. The Eight Tyrannies, as they are called, are the sole rulers in Heck, but they have a shared secret—a secret they strive to bury from mortal knowledge, for their reign was never absolute.
Long ago, the Tyrannies conquered Heck, but it was no final victory. Faint whispers and fractured memories still echo of ancient champions, the rebels who dared defy the domains. Now, you stand on the precipice of forbidden knowledge, wielding the armaments of an Infernal Champion to revive a legacy the Tyrannies hoped was lost. Will you command allies and leech the lifeblood of your enemies as a defensive firebrand, standing as an unyielding bulwark in the face of darkness? Or will you embrace the shadows, merging efficiency with ruthless devastation as a mystical warrior who thrives on subterfuge and raw might?
Let the very ground tremble beneath your steps as you rediscover the name that made even the most terrible Tyrants cower—the name of the First Demon. Reveal the lost secrets, and bring the fury of a forgotten age to Heck’s tumultuous domains. With every strike and spell, remind the Eight Tyrannies why they feared what they thought they had conquered.